Force Powers

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Quick list of rules:

List of Force Powers and Techniques

Power Category Description

Morichro

Biomancy

"A Force technique, it is. The body functions of targets, it rapidly slows. Most effective for subduing opponents this is. Yet dangerous, too. Constantly monitored, a target must be. Fail to reverse the process should the Jedi, indefinite the unconsciousness can be. Die of dehydration or starvation, can an untended target. Realized this, the ancient Jedi did. Much research into history have I done. Known to use this technique dark side Force-users are not. Not malevolent is Morichro. To master Morichro, less malevolent uses of the Force must a student master first."

―Jedi Master Yaddle

Challenge

Spirit

Challenge is a force power often used by Jedi Knights to protect those under their charge. By subtly redirecting the anger and hostility of their adversaries and substituting themselves, they can often effectively shield their wards from danger, often at great cost to themselves.

Inspire

Spirit

Inspire was a Force power that allowed a Force-user to fill his allies with hope and courage to face even the most terrible odds.

Valor

Spirit

Valor was a Force power that allowed a Force-user to fill himself and others with the peace and serenity of the Light Side, granting you the courage to face your fears.

Force Push

Telekinesis

Force Push was the ability to create a telekinetic impulse via the Force, launching a concussive burst of pressurized air-not unlike the blast of an archaic 'pipe bomb'-that would impact a target with enough force to knock it over, launch it into the air, or even (particularly in the case of fragile materials such as ceramics) shatter it into pieces. The greater the user's telekinetic aptitude, the larger the pressure differential, and thus the stronger the effect and the heavier the target. With practice, a skilled Force user could increase the range and arc of the blast without lowering the average kinetic energy, creating a blanketed wave instead of a focused impulse. Truly gifted practitioners could generate a concussive blast that would radiate from them for dozens of meters in all directions, detonating with the force of a conventional explosive.

Force Grip

Telekinesis

Force Grip was a Force Power that applied telekinesis to grab, lift, throw, or crush objects and even beings from afar. It has been used to move and manipulate everything from small rocks and fruit to objects as massive as fully powered battle cruisers.

Force Shield

Telekinesis

Force Shield, Force barrier, or Force (war) shield was both an offensive and defensive Force power, aligned neither with the light or dark sides of the Force, that created a barrier or wall of Force energy around the intended target, be it self, friend, or foe.

Force Speed

Telekinesis

Force Speed, also known as burst of speed or Force sprint, was a core Force power that allowed the user to maintain sprinting speeds for a brief time. Greater aptitude granted greater boosts to speed and/or greater duration. The increased speed of the Force-user enabled them to see the world and the entities around them in slow motion, allowing them to dodge attacks easily and attack quicker with greater accuracy. The power also apparently enabled the user to run for extended distances with no visible signs of fatigue.

Mechanomancy

Telekinesis

Mechanomancy was a Force Power that allowed it's wielder to exercise fine control over the moving parts of many mechanisms, including vehicles and droids. Those adept with this power were able to both remotely repair and disable devices and mechanisms entirely through the Force.

Snare

Telekinesis

Snare was a Force Power which, much like Force Grip allowed the wielder to grasp hold of beings and objects remotely. In the case of Snare, however, it was used to retard the movement of the being or object, slowing their horizontal or vertical translation.

Cryokinesis

Thermodynamics

Cryokinesis was a Force power that allowed a Force-user to draw heat away from an object or being, causing its temperature to drop rapidly. This arcane technique caused the heat vitality of the victim to hemorrhage.

Pyrokinesis

Thermodynamics

Pyrokinesis was a Force power that allowed a Force-user to manipulate and create fire.

Cloak

Electromagnetism

Force cloak also known as Force camouflage and Force concealment, was a rarely seen Force talent involving the manipulation of light and sound waves to render a practitioner virtually invisible to the naked eye. This technique, found mainly among members of the Jedi Order before the rise of the Galactic Empire and the destruction of the Jedi Temple on Coruscant. Despite the loss of knowledge among the Jedi, the technique of cloaking oneself in the Force was perfected by the Disciples of Twilight, a mysterious sect based on the Outer Rim moon, Dyspeth.

Electromancy

Electromagnetism

Electromancy, was a Force Power that allowed it's wielder to manipulate electromagnetic fields to stun and damage their enemies. This suite of powers was particularly effective against droids.

Technomancy

Electromagnetism

Technometry was a Force power that allowed a user to tap into and read technological devices, and in some cases control them.

List of Extras

Universal

Everyone has these.

Extra Description
Empower

(1 FP) Adds one die of damage, or other effects as outlined in description.

Extend

(1 FP) Doubles duration. Stacks multiplicitavely.

Enlarge

(1 FP) Doubles range. Stacks multiplicitavely.

Widen

(1 FP) Doubles radius of an area. If area is not radius-based, doubles number of squares affected.